O melhor lado da The First Berserker: Khazan
O melhor lado da The First Berserker: Khazan
Blog Article
The developers describe the content like this: ““The First Berserker: Khazan” is an action game where violence repeatedly occurs using a sword against monsters that are similar or dissimilar to humans. Blood effects accompany when receiving attacks or attacking states.”
Moderno soulslike, Khazan reúne elementos que deram certo na categoria e faz seu próprio suco — e um suco amplamente Porreiro para se repetir
A gameplay parece bem a por Nioh, ao ponto por quase parecer 1 sucessor espiritual do game. Khazan possui entrada a 3 tipos de armas: lança, espada grande e empunhadura dupla com espada e machado, com cada uma dessas armas tendo sua própria árvore de habilidades onde o jogador consegue montar builds completamente diferentes para o mesmo tipo de arma.
At least Khazan does the most important thing with its anime art-style: gives us a greatsword that feels amazing so we can pretend it's Berserk.
The First Berserker: Khazan Despite somewhat samey missions and a flat protagonist, Khazan's combat and boss design are some of the best I've seen in a soulslike.
A clara inspiração de modo a isso foi Nioh, de que similarmente identicamente conjuntamente utiliza um sistema bem semelhante, contudo isso tira 1 pouco do charme de 1 Souls e a graça do explorar um mundo interconectado e dar caminhos natural escondidos entre as áreas.
You can email the sitio owner to let them know you were blocked. Please include what you were doing when this page came up and the Cloudflare Ray ID found at the bottom of this page.
Nãeste sei se isso foi por questão intencional do design ou resultado de um erro, contudo tenho a impressão do que muitos vão chegar nesse ponto da aventura e se sentir frustrados através “surpresa” de que este estúdio preparou — porém vale a pena insistir 1 pouco para atravessar dela.
For those who are willing to engage, Khazan has some of the best designed bosses I've seen in a soulslike
If you're still unsure whether to pick this up, one thing I will say is the game has a very poor intro in terms of showcasing its best qualities. If in doubt, try out the demo (if it remains available up to release) and get to the Blade Phantom boss after the first couple of missions—this is the point where you'll get a sense of what it's really about and it'll all click into place if it's going to.
Khazan's chance for revenge comes when he's freed and possessed by a netherworld spirit called the Blade Phantom (again, anime). For all you Elden Ring fans, this edgy ghost is voiced by Anthony Howell of Margit/Morgott fame, and yes, it is amazing having the Fell Omen pop up and tell you how much you suck when a boss flattens you.
" you ask. Well, you can only earn so many skill points through each boss, while Lacrima is just for buffing stats, but it's nice to successfully deflect a tough boss combo for the first time and get a little message saying "Skill point obtained"—it made me feel far more content taking my time to learn each boss.
Another way Khazan The First Berserker: Khazan encourages these experiments is with no respec costs for skills. If something isn't working, change your entire build right outside the boss door.
Many of Khazan's bosses have fixed stamina bars that you slowly chip down to perform a brutal attack, Sekiro-style, but others have stamina bars that fluctuate as they attack—just like they're using stamina.